Took my time to find solution for this and it actually made me realize how much i have to learn. Now question is how can we enforce the creation of objects whether on heap or stack. Creating object on Heap only. Make your destructor private and create a destroy function. Class A { ~A(){} public: A(){} void destroy() { delete this; } } Now if you can not create your object: A a; // error: 'A::~A()' is private A a = new A(); Great. Now all the objects will be allocated to heap only. Making destructor private a better choice than constructor as we don't know number of constructor so early in programming. Creating object on stack While i knew that it has to do something with operator new, but could not figure out how can i create object on stack and return the memory back to class initialization. Though answer was simple, i had to google for that: Overload operator new, new[], operator delete and delete[] and make them private ;) class A { pr...
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